mod imp {
use crate::PlaybinSong;
use adw::prelude::*;
use adw::subclass::prelude::*;
use glib::subclass::InitializingObject;
use glib::{gformat, GString, WeakRef};
use gtk::{gdk, glib};
use std::cell::{Cell, RefCell};
#[derive(glib::Properties, gtk::CompositeTemplate, Default)]
#[properties(wrapper_type = super::Playbar)]
#[template(resource = "/eu/callcc/audrey/playbar.ui")]
pub struct Playbar {
#[property(get, set)]
song: RefCell>,
#[property(get, set)]
playing_cover_art: RefCell >,
#[property(get, set, default = true)]
show_cover_art: Cell,
#[property(get, set)]
volume: Cell,
#[property(get, set)]
mute: Cell,
#[property(get, set)]
position: Cell,
#[property(get, set)]
duration: Cell,
}
#[glib::object_subclass]
impl ObjectSubclass for Playbar {
const NAME: &'static str = "AudreyUiPlaybar";
type Type = super::Playbar;
type ParentType = adw::Bin;
fn class_init(klass: &mut Self::Class) {
klass.bind_template();
klass.bind_template_callbacks();
}
fn instance_init(obj: &InitializingObject) {
obj.init_template();
}
}
#[glib::derived_properties]
impl ObjectImpl for Playbar {}
impl WidgetImpl for Playbar {}
impl BinImpl for Playbar {}
#[gtk::template_callbacks]
impl Playbar {
#[template_callback]
fn song_title(&self, song: Option<&PlaybinSong>) -> Option {
song.map(|song| song.title())
}
#[template_callback]
fn song_artist(&self, song: Option<&PlaybinSong>) -> Option {
song.map(|song| song.artist())
}
#[template_callback]
fn song_album(&self, song: Option<&PlaybinSong>) -> Option {
song.map(|song| song.album())
}
#[template_callback]
fn format_timestamp(&self, s: f64) -> GString {
gformat!("{:02}:{:02}", (s as i64) / 64, (s as i64) % 60)
}
#[template_callback]
fn mute_button_icon_name(&self, mute: bool) -> &'static str {
if mute {
"audio-volume-muted"
} else {
"audio-volume-high"
}
}
#[template_callback]
fn on_play_position_seek(
&self,
_scroll_type: gtk::ScrollType,
value: f64,
range: >k::Range,
) -> bool {
/*
let playbin = self.playbin.upgrade().unwrap();
if range.adjustment().lower() < range.adjustment().upper() {
playbin.seek(value);
}
false*/
todo!()
}
#[template_callback]
fn on_skip_forward_clicked(&self) {
/*
let playbin = self.playbin.upgrade().unwrap();
playbin.go_to_next_track();*/
todo!()
}
#[template_callback]
fn on_skip_backward_clicked(&self) {
/*
let playbin = self.playbin.upgrade().unwrap();
playbin.go_to_prev_track();*/
todo!()
}
#[template_callback]
fn seek_backward(&self) {
/*
let playbin = self.playbin.upgrade().unwrap();
// 10 seconds
let mut new_position = playbin.position() - 10.0;
if new_position < 0.0 {
new_position = 0.0;
}
playbin.seek(new_position);*/
todo!()
}
#[template_callback]
fn seek_forward(&self) {
/*
let playbin = self.playbin.upgrade().unwrap();
// 10 seconds
let mut new_position = playbin.position() + 10.0;
if new_position > playbin.duration() {
new_position = playbin.duration();
}
playbin.seek(new_position);*/
todo!()
}
#[template_callback]
fn on_play_pause_clicked(&self, _button: >k::Button) {
/*
let playbin = self.playbin.upgrade().unwrap();
if playbin.state() == crate::playbin::State::Playing {
playbin.pause();
} else {
playbin.play();
}*/
todo!()
}
#[template_callback]
fn on_mute_toggle(&self) {
self.obj().set_mute(!self.obj().mute());
}
}
impl Drop for Playbar {
fn drop(&mut self) {
println!("dropping AudreyUiPlaybar");
}
}
}
use gtk::glib;
glib::wrapper! {
pub struct Playbar(ObjectSubclass)
@extends adw::Bin, gtk::Widget,
@implements gtk::Accessible, gtk::Buildable, gtk::ConstraintTarget;
}