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No commits in common. "45b3444f98dfce481984d93c65b2382dbc464568" and "907f7b9ea541205bbf57e3f732bfa681c0df5b8a" have entirely different histories.
45b3444f98
...
907f7b9ea5
12 changed files with 313 additions and 380 deletions
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@ -239,12 +239,12 @@ public class Subsonic : Object {
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return @"$(this.url)/rest/stream?id=$(Uri.escape_string(id))&$(this.parameters)";
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}
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public string cover_art_uri (string id) {
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return @"$(this.url)/rest/getCoverArt?id=$(Uri.escape_string(id))&$(this.parameters)";
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public string cover_art_uri (string id, int size) {
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return @"$(this.url)/rest/getCoverArt?id=$(Uri.escape_string(id))&$(size)&$(this.parameters)";
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}
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public async Gdk.Pixbuf cover_art (string id, Cancellable cancellable) throws Error {
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var msg = new Soup.Message("GET", this.cover_art_uri (id));
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public async Gdk.Pixbuf cover_art (string id, int size, Cancellable cancellable) throws Error {
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var msg = new Soup.Message("GET", this.cover_art_uri (id, size));
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assert (msg != null);
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var stream = yield this.session.send_async (msg, Priority.DEFAULT, cancellable);
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@ -21,7 +21,7 @@ public class Application : Adw.Application {
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public override void activate () {
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base.activate ();
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// if this.active_window not null, this isnt the primary instance
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var win = this.active_window ?? new Ui.Window (this);
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var win = this.active_window ?? new Window (this);
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win.present ();
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}
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@ -3,8 +3,8 @@
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<gresource prefix="/eu/callcc/audrey">
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<file>audrey.css</file>
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<file preprocess="xml-stripblanks">gtk/help-overlay.ui</file>
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<file preprocess="xml-stripblanks">ui/play_queue.ui</file>
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<file preprocess="xml-stripblanks">ui/setup.ui</file>
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<file preprocess="xml-stripblanks">ui/window.ui</file>
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<file preprocess="xml-stripblanks">play_queue.ui</file>
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<file preprocess="xml-stripblanks">setup.ui</file>
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<file preprocess="xml-stripblanks">window.ui</file>
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</gresource>
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</gresources>
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@ -3,10 +3,10 @@ audrey_sources = [
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'application.vala',
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'main.vala',
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'mpris.vala',
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'play_queue.vala',
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'playbin.vala',
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'ui/play_queue.vala',
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'ui/setup.vala',
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'ui/window.vala',
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'setup.vala',
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'window.vala',
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]
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audrey_deps = [
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@ -22,9 +22,9 @@ audrey_deps = [
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blueprints = custom_target('blueprints',
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input: files(
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'ui/play_queue.blp',
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'ui/setup.blp',
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'ui/window.blp',
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'play_queue.blp',
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'setup.blp',
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'window.blp',
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),
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output: [
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'play_queue.ui',
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@ -1,7 +1,7 @@
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using Gtk 4.0;
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using Adw 1;
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template $UiPlayQueue: Adw.NavigationPage {
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template $PlayQueue: Adw.NavigationPage {
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title: _("Play queue");
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Adw.ToolbarView {
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@ -15,14 +15,20 @@ template $UiPlayQueue: Adw.NavigationPage {
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}
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ScrolledWindow {
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ColumnView view {
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ColumnView {
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styles [ "data-table" ]
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//ColumnViewColumn {
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// factory: SignalListItemFactory {
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// setup => $on_delete_cell_setup ();
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// };
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//}
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model: SingleSelection selection {
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model: bind template.songs;
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selected: bind template.selected_index;
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selection-changed => $on_song_selected ();
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};
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ColumnViewColumn {
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factory: SignalListItemFactory {
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setup => $delete_cell_setup ();
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};
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}
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ColumnViewColumn {
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title: _("Title");
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@ -59,3 +65,4 @@ template $UiPlayQueue: Adw.NavigationPage {
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}
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}
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}
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96
src/play_queue.vala
Normal file
96
src/play_queue.vala
Normal file
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@ -0,0 +1,96 @@
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[GtkTemplate (ui = "/eu/callcc/audrey/play_queue.ui")]
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public class PlayQueue : Adw.NavigationPage {
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public ListStore songs { get; private set; }
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public uint selected_index { get; set; }
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// this is the index of the song that will play on next on_stream_start
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private uint next_stream_index;
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public signal void play_next (Song? song);
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public signal void play_now (Song song);
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public signal void now_playing (Song song);
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private bool ignore_selection = false;
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[GtkChild] private unowned Gtk.SingleSelection selection;
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public bool can_clear_all { get; private set; default = false; }
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construct {
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this.songs = new ListStore (typeof (Song));
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this.next_stream_index = 0;
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}
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[GtkCallback] public void clear () {
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this.songs.remove_all ();
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this.can_clear_all = false;
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}
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public void queue (Song song) {
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uint new_index = this.songs.get_n_items ();
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this.songs.append (song);
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if (new_index == next_stream_index) {
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this.play_next (song);
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}
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this.can_clear_all = true;
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}
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[GtkCallback] private void on_song_selected () {
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this.selected_index = this.selection.selected; // manual bidi binding
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if (this.ignore_selection) return;
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this.pick_song (this.selected_index);
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}
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private void pick_song (uint index) {
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Song? song = (Song?) this.songs.get_item (index);
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if (song != null) {
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this.ignore_selection = true;
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this.selected_index = index;
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this.ignore_selection = false;
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this.next_stream_index = index;
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this.play_next (song);
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this.play_now (song);
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}
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}
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internal void on_stream_start (Playbin playbin) {
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Song song = (Song) this.songs.get_item (this.next_stream_index);
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this.now_playing (song);
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this.ignore_selection = true;
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this.selected_index = this.next_stream_index;
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this.ignore_selection = false;
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// prepare for next song ahead of time (gapless)
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this.next_stream_index += 1;
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Song? next_song = (Song?) this.songs.get_item (this.next_stream_index);
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this.play_next (next_song);
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}
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internal void restart () {
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this.pick_song (0);
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}
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public void skip_forward () {
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this.pick_song (this.selected_index + 1);
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}
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public void skip_backward () {
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if (this.selected_index >= 1) {
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this.pick_song (this.selected_index - 1);
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}
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}
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[GtkCallback] private void delete_cell_setup (Object object) {
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Gtk.ColumnViewCell cell = (Gtk.ColumnViewCell) object;
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Gtk.Button button = new Gtk.Button.from_icon_name ("edit-delete");
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button.add_css_class ("flat");
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cell.child = button;
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button.clicked.connect (() => {
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this.songs.remove (cell.position);
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this.can_clear_all = this.songs.get_n_items() > 0;
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});
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}
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}
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224
src/playbin.vala
224
src/playbin.vala
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@ -1,13 +1,9 @@
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enum PlaybinState {
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STOPPED,
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PAUSED,
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PLAYING,
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}
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class Playbin : Object {
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// dynamic: undocumented vala feature
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// lets us access the about-to-finish signal
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private dynamic Gst.Element playbin = Gst.ElementFactory.make ("playbin3", null);
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private dynamic Gst.Element playbin;
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private SourceFunc? async_done_callback;
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// cubic: recommended for media player volume sliders?
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public double volume {
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@ -20,116 +16,173 @@ class Playbin : Object {
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}
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public bool mute {
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get { return this.playbin.mute; }
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set { this.playbin.mute = value; }
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get { return playbin.mute; }
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set { playbin.mute = value; }
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}
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public PlaybinState state { get; private set; default = PlaybinState.STOPPED; }
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private bool update_position = false;
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public int64 position { get; private set; }
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public signal void set_position (int64 position);
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public int64 duration { get; private set; }
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private bool notify_next_transition;
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public signal void stream_started ();
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public signal void stream_over ();
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// public void begin_playback (string uri);
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// public void prepare_next (string? next_uri);
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public signal void song_transition (string uri);
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public signal void playback_finished ();
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// public void stop_playback ();
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private void source_setup (Gst.Element playbin, dynamic Gst.Element source) {
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private void on_source_setup (Gst.Element playbin, dynamic Gst.Element source) {
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source.user_agent = "audrey/linux";
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}
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construct {
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this.playbin.source_setup.connect (this.source_setup);
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this.playbin.about_to_finish.connect (this.about_to_finish);
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this.playbin = Gst.ElementFactory.make ("playbin3", null);
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assert (this.playbin != null);
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// regularly update position/duration
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this.playbin.source_setup.connect (this.on_source_setup);
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// regularly update position
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Timeout.add (500, () => {
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if (this.update_position) {
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int64 new_position;
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if (this.playbin.query_position (Gst.Format.TIME, out new_position)) {
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this.position = new_position < this.duration ? new_position : this.duration;
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} else {
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this.position = 0;
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}
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int64 new_position;
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if (this.playbin.query_position (Gst.Format.TIME, out new_position)) {
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this.set_position (new_position < this.duration ? new_position : this.duration);
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}
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// keep rerunning
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return true;
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});
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var bus = this.playbin.get_bus ();
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bus.add_signal_watch ();
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this.playbin.get_bus ().add_watch (Priority.DEFAULT, (bus, message) => {
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// message.type actually seems to be flags
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if (Gst.MessageType.ERROR in message.type) {
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Error err;
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string? debug;
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message.parse_error (out err, out debug);
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warning ("gst playbin bus error: %s", err.message);
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}
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bus.message["error"].connect ((message) => {
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Error err;
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string? debug;
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message.parse_error (out err, out debug);
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error ("gst playbin bus error: %s", err.message);
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});
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if (Gst.MessageType.ASYNC_DONE in message.type) {
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assert (this.async_done_callback != null);
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var cb = (owned) this.async_done_callback;
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assert (this.async_done_callback == null); // sanity check
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cb ();
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}
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bus.message["warning"].connect ((message) => {
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Error err;
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string? debug;
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message.parse_error (out err, out debug);
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warning ("gst playbin bus warning: %s", err.message);
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});
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bus.message["stream-start"].connect ((message) => {
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int64 new_duration;
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if (this.playbin.query_duration (Gst.Format.TIME, out new_duration)) {
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if (Gst.MessageType.STREAM_START in message.type) {
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int64 new_duration;
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assert (this.playbin.query_duration (Gst.Format.TIME, out new_duration));
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this.duration = new_duration;
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} else {
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warning ("could not obtain new stream duration");
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string? next_uri = null;
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this.next_uri_lock.lock ();
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next_uri = this.next_uri;
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if (next_uri != (string) this.playbin.current_uri) {
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this.next_uri_lock.unlock ();
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// WHOOPS! didn't actually switch to the track the play queue wanted
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// we can still fix this though
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assert (next_uri != null);
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this.playbin.set_state (Gst.State.READY);
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this.playbin.uri = next_uri;
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this.playbin.set_state (Gst.State.PLAYING);
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// no one will ever know
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} else {
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this.next_uri = null;
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this.next_uri_lock.unlock ();
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this.stream_started ();
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}
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}
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this.position = 0;
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if (Gst.MessageType.EOS in message.type) {
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string next_uri;
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if (notify_next_transition) {
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this.song_transition ((string) this.playbin.current_uri);
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} else {
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notify_next_transition = true;
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this.next_uri_lock.lock ();
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next_uri = this.next_uri;
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this.next_uri_lock.unlock ();
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if (next_uri == null) {
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// no next track was arranged, we're done
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this.stream_over ();
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}
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}
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return true;
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});
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bus.message["state-changed"].connect ((message) => {
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if (message.src != this.playbin) return;
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Gst.State new_state;
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message.parse_state_changed (null, out new_state, null);
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this.update_position = new_state == Gst.State.PLAYING;
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});
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bus.message["eos"].connect ((message) => {
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assert (notify_next_transition);
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this.playback_finished ();
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});
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this.playbin.about_to_finish.connect (this.on_about_to_finish);
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}
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public void seek (int64 position) {
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if (!this.playbin.seek_simple (Gst.Format.TIME, Gst.SeekFlags.FLUSH, position)) {
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warning ("could not seek");
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private async void set_state (Gst.State state) {
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assert (this.async_done_callback == null);
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switch (this.playbin.set_state (state)) {
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case Gst.StateChangeReturn.SUCCESS:
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break;
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case Gst.StateChangeReturn.ASYNC:
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this.async_done_callback = this.set_state.callback;
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yield;
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break;
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default:
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assert (false);
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break;
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}
|
||||
}
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public void begin_playback (string uri) {
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this.playbin.set_state (Gst.State.READY);
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this.playbin.uri = uri;
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this.playbin.set_state (Gst.State.PLAYING);
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public async bool seek (int64 position) {
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// don't actually seek if an operation is pending
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if (this.async_done_callback != null) {
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return false;
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}
|
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this.state = PlaybinState.PLAYING;
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this.notify_next_transition = false;
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// ASSUMPTION: this can only work asynchronously
|
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// (will wait for an ASYNC_DONE in the bus)
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assert (this.playbin.seek_simple (Gst.Format.TIME, Gst.SeekFlags.FLUSH | Gst.SeekFlags.KEY_UNIT, position));
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this.async_done_callback = this.seek.callback;
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yield;
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||||
|
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return true;
|
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}
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||||
|
||||
private string? play_now_queued;
|
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// returns true if the "play now" request wasn't overriden by a later call
|
||||
public async bool play_now (string uri) {
|
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if (this.async_done_callback != null) {
|
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// an operation was already pending
|
||||
// last writer wins here
|
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this.play_now_queued = uri;
|
||||
// idle spinning is probably fine
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||||
while (this.async_done_callback != null) {
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Idle.add (this.play_now.callback);
|
||||
yield;
|
||||
// only keep spinning if we can still win
|
||||
if (this.play_now_queued != uri) {
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return false;
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||||
}
|
||||
}
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||||
this.play_now_queued = null;
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||||
}
|
||||
|
||||
// pretend this track was locked in by about-to-finish before
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this.next_uri_lock.lock ();
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this.next_uri = uri;
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this.next_uri_lock.unlock ();
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yield this.set_state (Gst.State.READY);
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this.playbin.uri = uri;
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yield this.set_state (Gst.State.PLAYING);
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||||
if (this.play_now_queued != null) {
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||||
// another "play now" was queued while we were busy
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||||
// defer to it
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||||
return false;
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||||
}
|
||||
|
||||
return true;
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||||
}
|
||||
|
||||
Mutex next_uri_lock;
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||||
string? next_uri;
|
||||
|
||||
public void prepare_next (string? next_uri) {
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||||
public void set_next_uri (string? next_uri) {
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this.next_uri_lock.lock ();
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||||
this.next_uri = next_uri;
|
||||
this.next_uri_lock.unlock ();
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||||
|
@ -137,7 +190,7 @@ class Playbin : Object {
|
|||
|
||||
// called when uri can be switched for gapless playback
|
||||
// need async queue because this might be called from a gstreamer thread
|
||||
private void about_to_finish (dynamic Gst.Element playbin) {
|
||||
private void on_about_to_finish (dynamic Gst.Element playbin) {
|
||||
this.next_uri_lock.lock ();
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||||
string? next_uri = this.next_uri;
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||||
this.next_uri_lock.unlock ();
|
||||
|
@ -148,19 +201,10 @@ class Playbin : Object {
|
|||
}
|
||||
|
||||
public void pause () {
|
||||
assert (this.state != PlaybinState.STOPPED);
|
||||
this.playbin.set_state (Gst.State.PAUSED);
|
||||
this.state = PlaybinState.PAUSED;
|
||||
}
|
||||
|
||||
public void play () {
|
||||
assert (this.state != PlaybinState.STOPPED);
|
||||
this.playbin.set_state (Gst.State.PLAYING);
|
||||
this.state = PlaybinState.PLAYING;
|
||||
}
|
||||
|
||||
public void stop_playback() {
|
||||
this.playbin.set_state (Gst.State.READY);
|
||||
this.state = PlaybinState.STOPPED;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
using Gtk 4.0;
|
||||
using Adw 1;
|
||||
|
||||
template $UiSetup: Adw.PreferencesDialog {
|
||||
template $Setup: Adw.PreferencesDialog {
|
||||
title: _("Setup");
|
||||
|
||||
Adw.ToolbarView {
|
|
@ -1,8 +1,8 @@
|
|||
[CCode (cname = "sqlite3_randomness")]
|
||||
public extern void randomness (int N, void *P);
|
||||
|
||||
[GtkTemplate (ui = "/eu/callcc/audrey/ui/setup.ui")]
|
||||
public class Ui.Setup : Adw.PreferencesDialog {
|
||||
[GtkTemplate (ui = "/eu/callcc/audrey/setup.ui")]
|
||||
public class Setup : Adw.PreferencesDialog {
|
||||
public string status { get; private set; default = _("Not connected"); }
|
||||
|
||||
public bool authn_can_edit { get; private set; default = true; }
|
|
@ -1,186 +0,0 @@
|
|||
class Ui.PlayQueueStore : Object, ListModel, Gtk.SelectionModel {
|
||||
public ListStore inner = new ListStore (typeof (Song));
|
||||
public uint playing_index { get; private set; default = 0; }
|
||||
|
||||
public signal void begin_playback (Song song);
|
||||
public signal void prepare_next (Song? song);
|
||||
public signal void playback_continues (Song song);
|
||||
public signal void stop_playback ();
|
||||
|
||||
construct {
|
||||
this.inner.items_changed.connect ((position, removed, added) => {
|
||||
bool emit_signal = false;
|
||||
|
||||
if (this.playing_index >= position) {
|
||||
if (this.playing_index < position+removed) {
|
||||
this.playing_index = position;
|
||||
if (this.playing_index < this.inner.get_n_items ()) {
|
||||
emit_signal = true;
|
||||
this.begin_playback ((Song) this.inner.get_item (this.playing_index));
|
||||
this.prepare_next ((Song?) this.inner.get_item (this.playing_index+1));
|
||||
} else {
|
||||
this.stop_playback ();
|
||||
}
|
||||
} else {
|
||||
this.playing_index += added;
|
||||
this.playing_index -= removed;
|
||||
}
|
||||
} else {
|
||||
this.prepare_next ((Song?) this.inner.get_item (this.playing_index+1));
|
||||
}
|
||||
|
||||
this.items_changed (position, removed, added);
|
||||
if (emit_signal) {
|
||||
this.selection_changed (this.playing_index, 1);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void song_transition () {
|
||||
this.playing_index += 1;
|
||||
this.selection_changed (this.playing_index-1, 2);
|
||||
this.playback_continues ((Song) this.inner.get_item (this.playing_index));
|
||||
this.prepare_next ((Song?) this.inner.get_item (this.playing_index+1));
|
||||
}
|
||||
|
||||
public void playback_finished () {
|
||||
this.playing_index += 1;
|
||||
assert (this.playing_index == this.inner.get_n_items ());
|
||||
this.selection_changed (this.playing_index-1, 1);
|
||||
}
|
||||
|
||||
Gtk.Bitset get_selection_in_range (uint position, uint n_items) {
|
||||
var bitset = new Gtk.Bitset.empty ();
|
||||
if (this.playing_index < this.inner.get_n_items ()) {
|
||||
bitset.add (playing_index);
|
||||
}
|
||||
return bitset;
|
||||
}
|
||||
|
||||
bool is_selected (uint position) {
|
||||
return position == this.playing_index;
|
||||
}
|
||||
|
||||
bool select_all () {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool select_item (uint position, bool unselect_rest) {
|
||||
if (!unselect_rest) {
|
||||
return false;
|
||||
}
|
||||
|
||||
var previous = this.playing_index;
|
||||
this.playing_index = position;
|
||||
|
||||
if (previous < this.inner.get_n_items ()) {
|
||||
if (previous < position) {
|
||||
this.selection_changed (previous, position-previous+1);
|
||||
} else if (previous > position) {
|
||||
this.selection_changed (position, previous-position+1);
|
||||
}
|
||||
} else {
|
||||
this.selection_changed (position, 1);
|
||||
}
|
||||
|
||||
this.begin_playback ((Song) this.inner.get_item (this.playing_index));
|
||||
this.prepare_next ((Song) this.inner.get_item (this.playing_index+1));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool select_range (uint position, uint n_items, bool unselect_rest) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool set_selection (Gtk.Bitset selected, Gtk.Bitset mask) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool unselect_all () {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool unselect_item (uint position) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool unselect_range (uint position, uint n_items) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Object? get_item (uint position) {
|
||||
return this.inner.get_item (position);
|
||||
}
|
||||
|
||||
Type get_item_type () {
|
||||
return this.inner.get_item_type ();
|
||||
}
|
||||
|
||||
uint get_n_items () {
|
||||
return this.inner.get_n_items ();
|
||||
}
|
||||
}
|
||||
|
||||
[GtkTemplate (ui = "/eu/callcc/audrey/ui/play_queue.ui")]
|
||||
public class Ui.PlayQueue : Adw.NavigationPage {
|
||||
[GtkChild] private unowned Gtk.ColumnView view;
|
||||
PlayQueueStore store = new PlayQueueStore ();
|
||||
|
||||
public signal void begin_playback (Song song);
|
||||
public signal void prepare_next (Song? next_song);
|
||||
public signal void playback_continues (Song song);
|
||||
public signal void stop_playback ();
|
||||
|
||||
public bool can_clear_all { get; private set; default = false; }
|
||||
|
||||
construct {
|
||||
this.view.model = this.store;
|
||||
|
||||
this.store.begin_playback.connect ((song) => this.begin_playback (song));
|
||||
this.store.prepare_next.connect ((next_song) => this.prepare_next (next_song));
|
||||
this.store.playback_continues.connect ((song) => this.playback_continues (song));
|
||||
this.store.stop_playback.connect (() => this.stop_playback ());
|
||||
}
|
||||
|
||||
[GtkCallback] public void clear () {
|
||||
this.store.inner.remove_all ();
|
||||
this.can_clear_all = false;
|
||||
}
|
||||
|
||||
public void queue (Song song) {
|
||||
this.store.inner.append (song);
|
||||
}
|
||||
|
||||
internal void song_transition () {
|
||||
this.store.song_transition ();
|
||||
}
|
||||
|
||||
internal void playback_finished () {
|
||||
this.store.playback_finished ();
|
||||
}
|
||||
|
||||
internal void restart () {
|
||||
this.store.select_item (0, true);
|
||||
}
|
||||
|
||||
public void skip_forward () {
|
||||
this.store.select_item (this.store.playing_index+1, true);
|
||||
}
|
||||
|
||||
public void skip_backward () {
|
||||
if (this.store.playing_index >= 1) {
|
||||
this.store.select_item (this.store.playing_index-1, true);
|
||||
}
|
||||
}
|
||||
/*
|
||||
[GtkCallback] private void on_delete_cell_setup (Object object) {
|
||||
var cell = (Gtk.ColumnViewCell) object;
|
||||
var button = new Gtk.Button.from_icon_name ("edit-delete");
|
||||
button.add_css_class ("flat");
|
||||
button.clicked.connect (() => {
|
||||
//this.store.inner.remove (cell.position);
|
||||
});
|
||||
cell.child = button;
|
||||
}*/
|
||||
}
|
|
@ -1,7 +1,7 @@
|
|||
using Gtk 4.0;
|
||||
using Adw 1;
|
||||
|
||||
template $UiWindow: Adw.ApplicationWindow {
|
||||
template $Window: Adw.ApplicationWindow {
|
||||
title: _("audrey");
|
||||
default-width: 800;
|
||||
default-height: 600;
|
||||
|
@ -69,7 +69,7 @@ template $UiWindow: Adw.ApplicationWindow {
|
|||
}
|
||||
|
||||
Picture {
|
||||
paintable: bind template.playing_cover_art;
|
||||
paintable: bind template.playing_cover_art;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -81,7 +81,7 @@ template $UiWindow: Adw.ApplicationWindow {
|
|||
name: "play_queue";
|
||||
title: _("Play queue");
|
||||
|
||||
child: $UiPlayQueue play_queue {};
|
||||
child: $PlayQueue play_queue {};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -99,24 +99,18 @@ template $UiWindow: Adw.ApplicationWindow {
|
|||
|
||||
Label {
|
||||
styles [ "heading" ]
|
||||
xalign: 0;
|
||||
halign: start;
|
||||
label: bind template.song as <$Song>.title;
|
||||
ellipsize: end;
|
||||
}
|
||||
|
||||
Label {
|
||||
styles [ "caption" ]
|
||||
xalign: 0;
|
||||
label: bind template.song as <$Song>.artist;
|
||||
ellipsize: end;
|
||||
}
|
||||
|
||||
Label {
|
||||
styles [ "caption" ]
|
||||
xalign: 0;
|
||||
label: bind template.song as <$Song>.album;
|
||||
ellipsize: end;
|
||||
Box {
|
||||
halign: start;
|
||||
Label {
|
||||
styles [ "caption" ]
|
||||
label: bind $format_song_below_title (template.song) as <string>;
|
||||
ellipsize: end;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -170,7 +164,6 @@ template $UiWindow: Adw.ApplicationWindow {
|
|||
Button {
|
||||
icon-name: "media-skip-backward";
|
||||
valign: center;
|
||||
sensitive: bind $playbin_active (template.playbin as <$Playbin>.state as <$PlaybinState>) as <bool>;
|
||||
|
||||
clicked => $on_skip_backward_clicked ();
|
||||
}
|
||||
|
@ -178,15 +171,13 @@ template $UiWindow: Adw.ApplicationWindow {
|
|||
Button {
|
||||
icon-name: "media-seek-backward";
|
||||
valign: center;
|
||||
sensitive: bind $playbin_active (template.playbin as <$Playbin>.state as <$PlaybinState>) as <bool>;
|
||||
|
||||
clicked => $seek_backward ();
|
||||
}
|
||||
|
||||
Button {
|
||||
icon-name: bind $play_pause_icon_name (template.playbin as <$Playbin>.state as <$PlaybinState>) as <string>;
|
||||
icon-name: bind $play_button_icon_name (template.playing) as <string>;
|
||||
valign: center;
|
||||
sensitive: bind $playbin_active (template.playbin as <$Playbin>.state as <$PlaybinState>) as <bool>;
|
||||
|
||||
clicked => $on_play_pause_clicked ();
|
||||
}
|
||||
|
@ -194,7 +185,6 @@ template $UiWindow: Adw.ApplicationWindow {
|
|||
Button {
|
||||
icon-name: "media-seek-forward";
|
||||
valign: center;
|
||||
sensitive: bind $playbin_active (template.playbin as <$Playbin>.state as <$PlaybinState>) as <bool>;
|
||||
|
||||
clicked => $seek_forward ();
|
||||
}
|
||||
|
@ -202,7 +192,6 @@ template $UiWindow: Adw.ApplicationWindow {
|
|||
Button {
|
||||
icon-name: "media-skip-forward";
|
||||
valign: center;
|
||||
sensitive: bind $playbin_active (template.playbin as <$Playbin>.state as <$PlaybinState>) as <bool>;
|
||||
|
||||
clicked => $on_skip_forward_clicked ();
|
||||
}
|
|
@ -1,14 +1,16 @@
|
|||
[GtkTemplate (ui = "/eu/callcc/audrey/ui/window.ui")]
|
||||
class Ui.Window : Adw.ApplicationWindow {
|
||||
[GtkTemplate (ui = "/eu/callcc/audrey/window.ui")]
|
||||
class Window : Adw.ApplicationWindow {
|
||||
[GtkChild] private unowned Gtk.ListBox sidebar;
|
||||
[GtkChild] private unowned Gtk.ListBoxRow sidebar_play_queue;
|
||||
[GtkChild] private unowned Gtk.Stack stack;
|
||||
|
||||
[GtkChild] public unowned Ui.PlayQueue play_queue;
|
||||
[GtkChild] public unowned PlayQueue play_queue;
|
||||
[GtkChild] public unowned Adw.ButtonRow shuffle_all_tracks;
|
||||
|
||||
private Setup setup;
|
||||
|
||||
public bool playing { get; private set; default = false; }
|
||||
|
||||
public int64 position { get; private set; }
|
||||
|
||||
public double volume {
|
||||
|
@ -26,8 +28,6 @@ class Ui.Window : Adw.ApplicationWindow {
|
|||
public bool cover_art_loading { get; set; default = false; }
|
||||
public Gdk.Paintable playing_cover_art { get; set; }
|
||||
|
||||
private Gdk.Paintable next_cover_art = null;
|
||||
|
||||
internal Playbin playbin { get; default = new Playbin (); }
|
||||
|
||||
public Window (Gtk.Application app) {
|
||||
|
@ -82,36 +82,23 @@ class Ui.Window : Adw.ApplicationWindow {
|
|||
});
|
||||
});
|
||||
|
||||
this.play_queue.begin_playback.connect ((song) => {
|
||||
var uri = api.stream_uri (song.id);
|
||||
this.playbin.begin_playback (uri);
|
||||
playbin.stream_started.connect (this.play_queue.on_stream_start);
|
||||
|
||||
this.play_queue.now_playing.connect ((song) => {
|
||||
this.playing = true;
|
||||
this.song = song;
|
||||
api.scrobble.begin (song.id);
|
||||
});
|
||||
|
||||
this.play_queue.prepare_next.connect ((next_song) => {
|
||||
var next_uri = next_song == null ? null : api.stream_uri (next_song.id);
|
||||
this.playbin.prepare_next (next_uri);
|
||||
this.play_queue.play_now.connect ((song) => {
|
||||
playbin.play_now.begin (api.stream_uri (song.id));
|
||||
});
|
||||
|
||||
this.playbin.song_transition.connect ((uri) => {
|
||||
this.play_queue.song_transition ();
|
||||
});
|
||||
|
||||
this.play_queue.playback_continues.connect ((song) => {
|
||||
this.song = song;
|
||||
api.scrobble.begin (song.id);
|
||||
});
|
||||
|
||||
this.playbin.playback_finished.connect (() => {
|
||||
this.play_queue.playback_finished ();
|
||||
this.song = null;
|
||||
});
|
||||
|
||||
this.play_queue.stop_playback.connect (() => {
|
||||
this.playbin.stop_playback ();
|
||||
this.song = null;
|
||||
this.play_queue.play_next.connect ((song) => {
|
||||
if (song == null) {
|
||||
playbin.set_next_uri (null);
|
||||
} else {
|
||||
playbin.set_next_uri (api.stream_uri (song.id));
|
||||
}
|
||||
});
|
||||
});
|
||||
this.setup.load ();
|
||||
|
@ -124,12 +111,12 @@ class Ui.Window : Adw.ApplicationWindow {
|
|||
}
|
||||
this.cancel_loading_art = new Cancellable ();
|
||||
|
||||
this.playing_cover_art = Gdk.Paintable.empty (1, 1);
|
||||
this.playing_cover_art = Gdk.Paintable.empty (100, 100);
|
||||
if (this.song != null) {
|
||||
this.cover_art_loading = true;
|
||||
|
||||
string song_id = this.song.id;
|
||||
public_api.cover_art.begin (song_id, this.cancel_loading_art, (obj, res) => {
|
||||
public_api.cover_art.begin (song_id, 100, this.cancel_loading_art, (obj, res) => {
|
||||
try {
|
||||
this.playing_cover_art = Gdk.Texture.for_pixbuf (public_api.cover_art.end (res));
|
||||
this.cover_art_loading = false;
|
||||
|
@ -144,10 +131,10 @@ class Ui.Window : Adw.ApplicationWindow {
|
|||
});
|
||||
this.song = null;
|
||||
|
||||
this.playbin.notify["position"].connect (() => {
|
||||
this.playbin.set_position.connect ((sender, new_position) => {
|
||||
// only set if we aren't seeking
|
||||
if (this.seek_timeout_id == 0) {
|
||||
this.position = this.playbin.position;
|
||||
this.position = new_position;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
@ -164,42 +151,32 @@ class Ui.Window : Adw.ApplicationWindow {
|
|||
return "%02d:%02d".printf (s/60, s%60);
|
||||
}
|
||||
|
||||
private void seek_impl (int64 position) {
|
||||
this.position = position;
|
||||
if (this.seek_timeout_id == 0) {
|
||||
this.seek_timeout_id = Timeout.add (500, () => {
|
||||
playbin.seek(this.position);
|
||||
this.seek_timeout_id = 0;
|
||||
return false;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// same timeout logic as https://code.videolan.org/videolan/npapi-vlc/blob/6eae0ffb9cbaf8f6e04423de2ff38daabdf7cae3/npapi/vlcplugin_gtk.cpp#L312
|
||||
private uint seek_timeout_id = 0;
|
||||
[GtkCallback] private bool on_play_position_seek (Gtk.Range range, Gtk.ScrollType scroll_type, double value) {
|
||||
this.seek_impl((int64) value);
|
||||
if (this.seek_timeout_id == 0) {
|
||||
this.seek_timeout_id = Timeout.add (500, () => {
|
||||
playbin.seek.begin ((int64) range.adjustment.value, (obj, res) => {
|
||||
this.seek_timeout_id = 0;
|
||||
});
|
||||
return false;
|
||||
});
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
[GtkCallback] private void on_play_pause_clicked () {
|
||||
if (this.playbin.state == PlaybinState.PLAYING) {
|
||||
if (this.playing) {
|
||||
this.playbin.pause();
|
||||
this.playing = false;
|
||||
} else {
|
||||
this.playbin.play();
|
||||
this.playing = true;
|
||||
}
|
||||
}
|
||||
|
||||
[GtkCallback] private string play_pause_icon_name (PlaybinState state) {
|
||||
if (state == PlaybinState.PLAYING) {
|
||||
return "media-playback-pause";
|
||||
} else {
|
||||
return "media-playback-start";
|
||||
}
|
||||
}
|
||||
|
||||
[GtkCallback] private bool playbin_active (PlaybinState state) {
|
||||
return state != PlaybinState.STOPPED;
|
||||
[GtkCallback] private string play_button_icon_name (bool playing) {
|
||||
return playing ? "media-playback-pause" : "media-playback-start";
|
||||
}
|
||||
|
||||
[GtkCallback] private string mute_button_icon_name (bool mute) {
|
||||
|
@ -222,17 +199,23 @@ class Ui.Window : Adw.ApplicationWindow {
|
|||
this.setup.present (this);
|
||||
}
|
||||
|
||||
[GtkCallback] private string format_song_below_title (Song? song) {
|
||||
return song == null ? "" : @"$(song.artist) - $(song.album) - $(song.year)";
|
||||
}
|
||||
|
||||
[GtkCallback] private void seek_backward () {
|
||||
// 10 seconds
|
||||
int64 new_position = position - (int64)10 * 1000 * 1000000;
|
||||
if (new_position < 0) new_position = 0;
|
||||
this.seek_impl (new_position);
|
||||
this.position = new_position;
|
||||
this.playbin.seek.begin (new_position);
|
||||
}
|
||||
|
||||
[GtkCallback] private void seek_forward () {
|
||||
// 10 seconds
|
||||
int64 new_position = position + (int64)10 * 1000 * 1000000;
|
||||
if (new_position > this.playbin.duration) new_position = this.playbin.duration;
|
||||
this.seek_impl (new_position);
|
||||
this.position = new_position;
|
||||
this.playbin.seek.begin (new_position);
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue