try new seeking

This commit is contained in:
Erica Z 2024-10-17 08:06:09 +02:00
parent 2fe276bfbd
commit c4dbba35c0

View file

@ -27,8 +27,6 @@ class Playbin : GLib.Object {
public Subsonic.Song? current_song { get; private set; default = null; }
// true if a timer should update the position property
private bool update_position = false;
public int64 position { get; private set; default = 0; }
public int64 duration { get; private set; default = 1; } // if 0, the seekbar vanishes
@ -122,6 +120,8 @@ class Playbin : GLib.Object {
}
}
private bool queued_seek = false;
public Playbin () {
this.next_uri.push ("");
@ -129,14 +129,16 @@ class Playbin : GLib.Object {
this.playbin.about_to_finish.connect (this.about_to_finish);
// regularly update position
Timeout.add (500, () => {
if (this.update_position) {
Timeout.add (100, () => {
if (this.queued_seek) {
if (this.playbin.seek_simple (Gst.Format.TIME, Gst.SeekFlags.FLUSH | Gst.SeekFlags.ACCURATE, position)) {
this.queued_seek = false;
}
} else {
int64 new_position;
if (this.playbin.query_position (Gst.Format.TIME, out new_position)) {
if (new_position > this.duration) this.position = this.duration;
else this.position = new_position;
} else {
this.position = 0;
}
}
@ -167,9 +169,7 @@ class Playbin : GLib.Object {
this.duration = duration;
// cancel any queued seeks
this.queued_seek = -1;
this.update_position = true;
this.queued_seek = false;
this.position = 0;
bool continues = this.next_gapless;
@ -205,18 +205,6 @@ class Playbin : GLib.Object {
Gst.State new_state;
message.parse_state_changed (null, out new_state, null);
if (new_state == Gst.State.PLAYING) {
if (queued_seek != -1) {
if (this.playbin.seek_simple (Gst.Format.TIME, Gst.SeekFlags.FLUSH | Gst.SeekFlags.ACCURATE, this.queued_seek)) {
this.queued_seek = -1;
} else {
warning ("could not reapply queued seek after state changed changed to playing, retrying later");
}
} else {
this.update_position = true;
}
}
});
bus.message["eos"].connect ((message) => {
@ -224,14 +212,13 @@ class Playbin : GLib.Object {
});
}
private int64 queued_seek = -1;
public void seek (int64 position) {
this.position = position;
this.update_position = false;
if (!this.playbin.seek_simple (Gst.Format.TIME, Gst.SeekFlags.FLUSH | Gst.SeekFlags.ACCURATE, position)) {
// try to queue this seek for later
queued_seek = position;
if (!this.queued_seek) {
if (!this.playbin.seek_simple (Gst.Format.TIME, Gst.SeekFlags.FLUSH | Gst.SeekFlags.ACCURATE, position)) {
this.queued_seek = true;
}
}
}