now gapless

This commit is contained in:
me 2024-10-12 12:28:05 +00:00
parent 4f2ce1c340
commit c2ad6c425e
8 changed files with 298 additions and 123 deletions

View file

@ -1,7 +1,7 @@
project('wavelet', ['c', 'vala'], project('wavelet', ['c', 'vala'],
version: '0.1.0', version: '0.1.0', # WAVELET_VERSION
meson_version: '>= 1.0.0', meson_version: '>= 1.0.0',
default_options: [ 'warning_level=none', 'werror=false', ], default_options: [ 'warning_level=0', 'werror=false', ],
) )
i18n = import('i18n') i18n = import('i18n')

View file

@ -167,6 +167,7 @@ public class Wavelet.Subsonic : Object {
this.parameters = @"u=$(Uri.escape_string(username))&p=$(Uri.escape_string(password))&v=1.16.1&c=eu.callcc.Wavelet"; this.parameters = @"u=$(Uri.escape_string(username))&p=$(Uri.escape_string(password))&v=1.16.1&c=eu.callcc.Wavelet";
this.session = new Soup.Session (); this.session = new Soup.Session ();
this.session.user_agent = "Wavelet/0.1.0 (Linux)"; // WAVELET_VERSION
this.artist_list = new ListStore (typeof (Artist)); this.artist_list = new ListStore (typeof (Artist));
this.album_list = new ListStore (typeof (Album)); this.album_list = new ListStore (typeof (Album));

View file

@ -18,7 +18,6 @@
* SPDX-License-Identifier: AGPL-3.0-or-later * SPDX-License-Identifier: AGPL-3.0-or-later
*/ */
Gst.Element playbin;
Wavelet.Subsonic public_api; Wavelet.Subsonic public_api;
public class Wavelet.Application : Adw.Application { public class Wavelet.Application : Adw.Application {
@ -41,88 +40,9 @@ public class Wavelet.Application : Adw.Application {
public override void activate () { public override void activate () {
base.activate (); base.activate ();
// FIXME edit back if issues var win = this.active_window ?? new Wavelet.Window (this); // if this.active_window not null, this isnt the primary instance
var win = new Wavelet.Window (this); var win = this.active_window ?? new Wavelet.Window (this);
win.present (); win.present ();
playbin = Gst.ElementFactory.make ("playbin3", null);
assert (playbin != null);
win.notify["volume"].connect ((s, p) => {
// gst docs: Volume sliders should usually use a cubic volume.
((Gst.Audio.StreamVolume) playbin).set_volume (Gst.Audio.StreamVolumeFormat.CUBIC, win.volume);
});
win.mute.clicked.connect (() => {
var vol = (Gst.Audio.StreamVolume) playbin;
if (vol.get_mute ()) {
win.show_unmute ();
vol.set_mute (false);
} else {
win.show_mute ();
vol.set_mute (true);
}
});
Timeout.add (100, () => {
int64 position_ns;
if (playbin.query_position (Gst.Format.TIME, out position_ns)) {
win.play_position_ms = (int) (position_ns / 1000000);
}
return Source.CONTINUE;
});
playbin.get_bus ().add_watch (Priority.DEFAULT, (bus, message) => {
switch (message.type) {
case Gst.MessageType.ASYNC_DONE:
win.play_position.sensitive = true;
int64 duration_ns;
if (playbin.query_duration (Gst.Format.TIME, out duration_ns)) {
win.play_position_ms = 0;
win.play_duration_ms = (int) (duration_ns / 1000000);
} else {
warning ("could not query playbin duration after ASYNC_DONE");
}
break;
default:
break;
}
return true;
});
win.setup.connected.connect ((api) => {
public_api = api;
win.shuffle_all_tracks.sensitive = true;
win.shuffle_all_tracks.activated.connect (() => {
win.shuffle_all_tracks.sensitive = false;
win.play_queue.clear ();
api.get_random_songs.begin (null, (song) => {
win.play_queue.queue (song);
}, (obj, res) => {
try {
api.get_random_songs.end (res);
} catch (Error e) {
error ("could not get random songs: %s", e.message);
}
win.shuffle_all_tracks.sensitive = true;
});
});
win.play_queue.play_now.connect ((song) => {
win.play_position.sensitive = false;
playbin.set_state (Gst.State.READY);
playbin.set ("uri", api.stream_uri (song.id));
playbin.set_state (Gst.State.PLAYING);
win.song = song;
});
});
win.setup.load ();
} }
private void on_about_action () { private void on_about_action () {
@ -132,7 +52,7 @@ public class Wavelet.Application : Adw.Application {
application_icon = "eu.callcc.Wavelet", application_icon = "eu.callcc.Wavelet",
developer_name = "Erica Z", developer_name = "Erica Z",
translator_credits = _("translator-credits"), translator_credits = _("translator-credits"),
version = "0.1.0", version = "0.1.0", // WAVELET_VERSION
developers = developers, developers = developers,
copyright = "© 2024 Erica Z", copyright = "© 2024 Erica Z",
}; };

View file

@ -3,6 +3,7 @@ wavelet_sources = [
'application.vala', 'application.vala',
'main.vala', 'main.vala',
'play_queue.vala', 'play_queue.vala',
'playbin.vala',
'setup.vala', 'setup.vala',
'window.vala', 'window.vala',
] ]

View file

@ -23,39 +23,40 @@ public class Wavelet.PlayQueue : Adw.NavigationPage {
[GtkChild] private unowned Gtk.ListView list_view; [GtkChild] private unowned Gtk.ListView list_view;
private ListStore songs; private ListStore songs;
private uint current; private uint next_song;
public signal void play_now (Song song); public signal void play_now (Song song);
public signal void now_playing (Song song);
public signal void play_next (Song? song);
construct { construct {
this.songs = new ListStore (typeof (Song)); this.songs = new ListStore (typeof (Song));
this.current = 0; this.next_song = 0;
this.list_view.model = new Gtk.NoSelection (this.songs); this.list_view.model = new Gtk.NoSelection (this.songs);
} }
public void clear () { public void clear () {
this.songs.remove_all (); this.songs.remove_all ();
this.current = 0;
} }
public void queue (Song song) { public void queue (Song song) {
this.songs.append (song); this.songs.append (song);
} }
public void next () {
if (this.current < this.songs.get_n_items ()) {
this.current += 1;
}
}
public Song? peek () {
return (Song?) this.songs.get_item (this.current+1);
}
[GtkCallback] private void on_song_activate (uint position) { [GtkCallback] private void on_song_activate (uint position) {
this.current = position; this.next_song = position;
Song song = (Song) this.songs.get_item (position); Song song = (Song) this.songs.get_item (position);
this.play_now (song); this.play_now (song);
} }
internal void on_stream_start (Playbin playbin) {
Song song = (Song) this.songs.get_item (this.next_song);
this.now_playing (song);
// prepare for next song gapless
this.next_song += 1;
Song? next_song = (Song?) this.songs.get_item (this.next_song);
this.play_next (next_song);
}
} }

194
src/playbin.vala Normal file
View file

@ -0,0 +1,194 @@
/* playbin.vala
*
* Copyright 2024 Erica Z
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* SPDX-License-Identifier: AGPL-3.0-or-later
*/
class Playbin : Object {
// dynamic: undocumented vala feature
// lets us access the about-to-finish signal
private dynamic Gst.Element playbin;
private SourceFunc? async_done_callback;
// cubic: recommended for media player volume sliders?
public double volume {
get {
return ((Gst.Audio.StreamVolume) this.playbin).get_volume (Gst.Audio.StreamVolumeFormat.CUBIC);
}
set {
((Gst.Audio.StreamVolume) this.playbin).set_volume (Gst.Audio.StreamVolumeFormat.CUBIC, value);
}
}
public bool mute {
get { return playbin.mute; }
set { playbin.mute = value; }
}
public signal void set_position (int64 position);
public int64 duration { get; private set; }
public signal void stream_started ();
construct {
this.playbin = Gst.ElementFactory.make ("playbin3", null);
assert (this.playbin != null);
//dynamic Gst.Element souphttpsrc = ((Gst.Bin) this.playbin).get_by_name ("souphttpsrc");
//assert (souphttpsrc != null);
//souphttpsrc.user_agent = "Wavelet/0.1.0 (Linux)"; // WAVELET_VERSION
// regularly update position
Idle.add (() => {
int64 new_position;
if (this.playbin.query_position (Gst.Format.TIME, out new_position)) {
this.set_position (new_position < this.duration ? new_position : this.duration);
}
// rerun when idle
return true;
});
this.playbin.get_bus ().add_watch (Priority.DEFAULT, (bus, message) => {
// message.type actually seems to be flags
if (Gst.MessageType.ERROR in message.type) {
Error err;
string? debug;
message.parse_error (out err, out debug);
warning ("gst playbin bus error: %s", err.message);
}
if (Gst.MessageType.ASYNC_DONE in message.type) {
assert (this.async_done_callback != null);
var cb = (owned) this.async_done_callback;
assert (this.async_done_callback == null); // sanity check
cb ();
}
if (Gst.MessageType.STREAM_START in message.type) {
print ("stream start\n");
int64 new_duration;
assert (this.playbin.query_duration (Gst.Format.TIME, out new_duration));
this.duration = new_duration;
this.next_uri_lock.lock ();
this.next_uri = null;
this.next_uri_lock.unlock ();
this.stream_started ();
}
if (Gst.MessageType.EOS in message.type) {
print ("eos\n");
}
return true;
});
this.playbin.about_to_finish.connect (this.on_about_to_finish);
}
private async void set_state (Gst.State state) {
assert (this.async_done_callback == null);
switch (this.playbin.set_state (state)) {
case Gst.StateChangeReturn.SUCCESS:
break;
case Gst.StateChangeReturn.ASYNC:
this.async_done_callback = this.set_state.callback;
yield;
break;
default:
assert (false);
break;
}
}
public async bool seek (int64 position) {
// don't actually seek if an operation is pending
if (this.async_done_callback != null) {
return false;
}
// ASSUMPTION: this can only work asynchronously
// (will wait for an ASYNC_DONE in the bus)
assert (this.playbin.seek_simple (Gst.Format.TIME, Gst.SeekFlags.FLUSH | Gst.SeekFlags.KEY_UNIT, position));
this.async_done_callback = this.seek.callback;
yield;
return true;
}
private string? play_now_queued;
// returns true if the "play now" request wasn't overriden by a later call
public async bool play_now (string uri) {
if (this.async_done_callback != null) {
// an operation was already pending
// last writer wins here
this.play_now_queued = uri;
// idle spinning is probably fine
while (this.async_done_callback != null) {
Idle.add (this.play_now.callback);
yield;
// only keep spinning if we can still win
if (this.play_now_queued != uri) {
return false;
}
}
this.play_now_queued = null;
}
yield this.set_state (Gst.State.READY);
this.playbin.uri = uri;
yield this.set_state (Gst.State.PLAYING);
if (this.play_now_queued != null) {
// another "play now" was queued while we were busy
// defer to it
return false;
}
return true;
}
Mutex next_uri_lock;
string? next_uri;
public void set_next_uri (string? next_uri) {
this.next_uri_lock.lock ();
this.next_uri = next_uri;
this.next_uri_lock.unlock ();
}
// called when uri can be switched for gapless playback
// need async queue because this might be called from a gstreamer thread
private void on_about_to_finish (dynamic Gst.Element playbin) {
print("about to finish\n");
this.next_uri_lock.lock ();
string? next_uri = this.next_uri;
this.next_uri_lock.unlock ();
if (next_uri != null) {
playbin.uri = next_uri;
}
}
}

View file

@ -91,19 +91,9 @@ template $WaveletWindow: Adw.ApplicationWindow {
"toolbar", "toolbar",
] ]
Overlay {
[overlay] Adw.Spinner {
halign: center;
valign: center;
width-request: 20;
height-request: 20;
visible: bind template.cover_art_loading;
}
Picture { Picture {
paintable: bind template.playing_cover_art; paintable: bind template.playing_cover_art;
} }
}
Box { Box {
orientation: vertical; orientation: vertical;
@ -149,19 +139,20 @@ template $WaveletWindow: Adw.ApplicationWindow {
"numeric", "numeric",
] ]
label: bind $format_timestamp (template.play_position_ms) as <string>; label: bind $format_timestamp (template.position) as <string>;
} }
Scale play_position { Scale play_position {
orientation: horizontal; orientation: horizontal;
width-request: 200; width-request: 200;
sensitive: false;
adjustment: Adjustment { adjustment: Adjustment {
lower: 0; lower: 0;
value: bind template.play_position_ms bidirectional; value: bind template.position;
upper: bind template.play_duration_ms; upper: bind template.playbin as <$Playbin>.duration;
}; };
change-value => $on_play_position_seek ();
} }
Label play_duration { Label play_duration {
@ -170,7 +161,7 @@ template $WaveletWindow: Adw.ApplicationWindow {
"numeric", "numeric",
] ]
label: bind $format_timestamp (template.play_duration_ms) as <string>; label: bind $format_timestamp (template.playbin as <$Playbin>.duration) as <string>;
} }
} }
} }
@ -191,6 +182,8 @@ template $WaveletWindow: Adw.ApplicationWindow {
Button { Button {
icon-name: "media-playback-start"; icon-name: "media-playback-start";
valign: center; valign: center;
clicked => $on_play_pause_clicked ();
} }
Button { Button {

View file

@ -30,10 +30,9 @@ public class Wavelet.Window : Adw.ApplicationWindow {
[GtkChild] public unowned Adw.ButtonRow shuffle_all_tracks; [GtkChild] public unowned Adw.ButtonRow shuffle_all_tracks;
[GtkChild] public unowned Gtk.Button mute; [GtkChild] public unowned Gtk.Button mute;
[GtkChild] public unowned Gtk.Scale play_position;
public int play_position_ms { get; set; default = 0; } [GtkChild] private unowned Gtk.Scale play_position;
public int play_duration_ms { get; set; default = 1; } public int64 position { get; private set; }
public double volume { get; set; default = 1.0; } public double volume { get; set; default = 1.0; }
@ -43,11 +42,52 @@ public class Wavelet.Window : Adw.ApplicationWindow {
public bool cover_art_loading { get; set; default = false; } public bool cover_art_loading { get; set; default = false; }
public Gdk.Paintable playing_cover_art { get; set; } public Gdk.Paintable playing_cover_art { get; set; }
internal Playbin playbin { get; default = new Playbin (); }
public Window (Gtk.Application app) { public Window (Gtk.Application app) {
Object (application: app); Object (application: app);
} }
construct { construct {
this.setup.connected.connect ((api) => {
public_api = api;
this.shuffle_all_tracks.sensitive = true;
this.shuffle_all_tracks.activated.connect (() => {
this.shuffle_all_tracks.sensitive = false;
this.play_queue.clear ();
api.get_random_songs.begin (null, (song) => {
this.play_queue.queue (song);
}, (obj, res) => {
try {
api.get_random_songs.end (res);
} catch (Error e) {
error ("could not get random songs: %s", e.message);
}
this.shuffle_all_tracks.sensitive = true;
});
});
playbin.stream_started.connect (this.play_queue.on_stream_start);
this.play_queue.now_playing.connect ((song) => {
print ("now playing %s\n", song.title);
this.song = song;
});
this.play_queue.play_now.connect ((song) => {
playbin.play_now.begin (api.stream_uri (song.id));
});
this.play_queue.play_next.connect ((song) => {
if (song == null) {
playbin.set_next_uri (null);
} else {
playbin.set_next_uri (api.stream_uri (song.id));
}
});
});
this.setup.load ();
this.sidebar.select_row (this.sidebar.get_row_at_index (0)); this.sidebar.select_row (this.sidebar.get_row_at_index (0));
this.notify["song"].connect (() => { this.notify["song"].connect (() => {
@ -74,7 +114,14 @@ public class Wavelet.Window : Adw.ApplicationWindow {
}); });
} }
}); });
this.set("song", null); this.song = null;
this.playbin.set_position.connect ((sender, new_position) => {
// only set if we aren't seeking
if (this.seek_timeout_id == 0) {
this.position = new_position;
}
});
} }
public void show_mute () { public void show_mute () {
@ -93,8 +140,26 @@ public class Wavelet.Window : Adw.ApplicationWindow {
} }
} }
[GtkCallback] private string format_timestamp (int ms) { [GtkCallback] private string format_timestamp (int64 ns) {
int s = ms / 1000; int64 ms = ns / 1000000;
int s = (int) (ms / 1000);
return "%02d:%02d".printf (s/60, s%60); return "%02d:%02d".printf (s/60, s%60);
} }
[GtkCallback] private void on_play_pause_clicked () {
}
// same timeout logic as https://code.videolan.org/videolan/npapi-vlc/blob/6eae0ffb9cbaf8f6e04423de2ff38daabdf7cae3/npapi/vlcplugin_gtk.cpp#L312
private uint seek_timeout_id = 0;
[GtkCallback] private bool on_play_position_seek (Gtk.Range range, Gtk.ScrollType scroll_type, double value) {
if (this.seek_timeout_id == 0) {
this.seek_timeout_id = Timeout.add (500, () => {
playbin.seek.begin ((int64) range.adjustment.value, (obj, res) => {
this.seek_timeout_id = 0;
});
return false;
});
}
return false;
}
} }