just use the keyring for the rest of the authn lmao
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ff9bd114ab
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1 changed files with 39 additions and 65 deletions
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@ -16,10 +16,6 @@ public class Ui.Setup : Adw.PreferencesDialog {
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public signal void connected (Subsonic api);
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private Sqlite.Database db;
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private Sqlite.Statement db_get;
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private Sqlite.Statement db_set;
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private static Secret.Schema secret_schema = new Secret.Schema (
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"eu.callcc.audrey",
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Secret.SchemaFlags.NONE,
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@ -27,30 +23,6 @@ public class Ui.Setup : Adw.PreferencesDialog {
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"username", Secret.SchemaAttributeType.STRING
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);
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construct {
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var app_config_dir = Path.build_filename (Environment.get_user_config_dir (), "audrey");
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try {
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File.new_build_filename (app_config_dir).make_directory_with_parents ();
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} catch (Error e) {
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// just ignore if the directory already existed
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}
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int ec = Sqlite.Database.open (Path.build_filename (app_config_dir, "config.db"), out this.db);
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assert (ec == Sqlite.OK);
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ec = this.db.exec ("""
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CREATE TABLE IF NOT EXISTS Setup (key UNIQUE, value);
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""", null, null);
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assert (ec == Sqlite.OK);
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ec = this.db.prepare_v2 ("""SELECT value FROM Setup WHERE key IS ?1""", -1, out this.db_get);
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assert (ec == Sqlite.OK);
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ec = this.db.prepare_v2 ("""INSERT OR REPLACE INTO Setup VALUES (?1, ?2)""", -1, out this.db_set);
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assert (ec == Sqlite.OK);
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}
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[GtkCallback] private void on_authn_changed () {
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this.authn_can_validate = true;
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}
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@ -87,35 +59,47 @@ public class Ui.Setup : Adw.PreferencesDialog {
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}
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public void load () {
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this.db_get.bind_text (1, "server_url");
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if (this.db_get.step () == Sqlite.ROW) {
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this.server_url = this.db_get.column_text (0);
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} else {
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this.server_url = "";
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}
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assert (this.db_get.reset () == Sqlite.OK);
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this.db_get.bind_text (1, "username");
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if (this.db_get.step () == Sqlite.ROW) {
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this.username = this.db_get.column_text (0);
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} else {
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this.username = "";
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}
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assert (this.db_get.reset () == Sqlite.OK);
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this.authn_can_edit = false;
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Secret.password_lookup.begin (secret_schema, null, (obj, res) => {
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Secret.password_searchv.begin (
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secret_schema,
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new HashTable<string, string> (null, null),
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Secret.SearchFlags.NONE,
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null,
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(obj, res) => {
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try {
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string? password = Secret.password_lookup.end (res);
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this.password = password ?? "";
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var list = Secret.password_searchv.end (res);
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if (list == null) {
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// didn't find shit, leave all empty
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this.server_url = "";
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this.username = "";
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this.password = "";
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// TODO: onboarding
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this.authn_can_edit = true;
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this.authn_can_validate = true;
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} else {
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var first = list.data;
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assert (first != null);
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this.server_url = first.attributes["server-url"];
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this.username = first.attributes["username"];
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first.retrieve_secret.begin (null, (obj, res) => {
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try {
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var value = first.retrieve_secret.end (res);
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this.password = value.get_text () ?? "";
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} catch (Error e) {
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error ("could not look up password in keyring: %s", e.message);
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error ("could not retrieve password from credentials: %s", e.message);
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}
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// first connection
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this.authn_can_validate = true;
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this.on_authn_validate_activated ();
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}, "server-url", this.server_url, "username", this.username);
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});
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}
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} catch (Error e) {
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error ("could not search for password in keyring: %s", e.message);
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}
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});
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}
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private void salt_password (string password, out string token, out string salt) {
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@ -136,16 +120,6 @@ public class Ui.Setup : Adw.PreferencesDialog {
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}
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public void save () {
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this.db_set.bind_text (1, "server_url");
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this.db_set.bind_text (2, this.server_url);
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assert (this.db_set.step () == Sqlite.DONE);
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assert (this.db_set.reset () == Sqlite.OK);
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this.db_set.bind_text (1, "username");
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this.db_set.bind_text (2, this.username);
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assert (this.db_set.step () == Sqlite.DONE);
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assert (this.db_set.reset () == Sqlite.OK);
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this.authn_can_edit = false;
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Secret.password_store.begin (secret_schema, null, "Subsonic password", this.password, null, (obj, res) => {
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try {
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