brand new play queue selection logic

This commit is contained in:
me 2024-10-13 14:24:25 +00:00
parent 7b66f3b18c
commit 1584ebc161
2 changed files with 137 additions and 91 deletions

View file

@ -15,18 +15,11 @@ template $UiPlayQueue: Adw.NavigationPage {
}
ScrolledWindow {
ColumnView {
ColumnView view {
styles [ "data-table" ]
model: SingleSelection selection {
model: bind template.songs;
selected: bind template.selected_index;
selection-changed => $on_song_selected ();
};
ColumnViewColumn {
factory: SignalListItemFactory {
setup => $delete_cell_setup ();
};
}

View file

@ -1,113 +1,166 @@
class Ui.PlayQueueStore : Object, ListModel, Gtk.SelectionModel {
public ListStore inner = new ListStore (typeof (Song));
public uint playing_index { get; private set; default = 0; }
private bool starting_stream = false;
public signal void stop_stream ();
public signal void start_stream (Song song);
// public void on_song_start ();
public signal void now_playing (Song song);
public signal void prepare_next_song (Song? song);
// public void on_stream_end ();
construct {
this.inner.items_changed.connect ((position, removed, added) => {
if (this.playing_index >= position) {
if (this.playing_index < position+removed) {
this.playing_index = position;
if (this.playing_index < this.inner.get_n_items ()) {
this.starting_stream = true;
this.now_playing ((Song) this.inner.get_item (this.playing_index));
this.start_stream((Song) this.inner.get_item (this.playing_index));
} else {
this.stop_stream ();
}
} else {
this.playing_index += added;
this.playing_index -= removed;
}
} else {
this.prepare_next_song ((Song?) this.inner.get_item (this.playing_index+1));
}
this.items_changed (position, removed, added);
if (this.playing_index < this.inner.get_n_items ()) {
this.selection_changed (this.playing_index, 1);
}
});
}
public void on_stream_start () {
if (!starting_stream) {
this.playing_index += 1;
this.selection_changed (this.playing_index-1, 2);
this.now_playing ((Song) this.inner.get_item (this.playing_index));
}
this.prepare_next_song ((Song?) this.inner.get_item (this.playing_index+1));
starting_stream = false;
}
Gtk.Bitset get_selection_in_range (uint position, uint n_items) {
var bitset = new Gtk.Bitset.empty ();
if (this.playing_index < this.inner.get_n_items ()) {
bitset.add (playing_index);
}
return bitset;
}
bool is_selected (uint position) {
return position == this.playing_index;
}
bool select_all () {
return false;
}
bool select_item (uint position, bool unselect_rest) {
if (!unselect_rest) {
return false;
}
var previous = this.playing_index;
this.playing_index = position;
if (previous < this.inner.get_n_items ()) {
this.selection_changed (previous, 1);
}
this.selection_changed (position, 1);
this.starting_stream = true;
this.now_playing ((Song) this.inner.get_item (this.playing_index));
this.start_stream ((Song) this.inner.get_item (this.playing_index));
return true;
}
bool select_range (uint position, uint n_items, bool unselect_rest) {
return false;
}
bool set_selection (Gtk.Bitset selected, Gtk.Bitset mask) {
return false;
}
bool unselect_all () {
return false;
}
bool unselect_item (uint position) {
return false;
}
bool unselect_range (uint position, uint n_items) {
return false;
}
Object? get_item (uint position) {
return this.inner.get_item (position);
}
Type get_item_type () {
return this.inner.get_item_type ();
}
uint get_n_items () {
return this.inner.get_n_items ();
}
}
[GtkTemplate (ui = "/eu/callcc/audrey/ui/play_queue.ui")]
public class Ui.PlayQueue : Adw.NavigationPage {
public ListStore songs { get; private set; }
[GtkChild] private unowned Gtk.ColumnView view;
PlayQueueStore store = new PlayQueueStore ();
public uint selected_index { get; set; }
// this is the index of the song that will play on next on_stream_start
private uint next_stream_index;
public signal void play_next (Song? song);
public signal void play_now (Song song);
public signal void play_next (Song? song);
public signal void now_playing (Song song);
private bool ignore_selection = false;
[GtkChild] private unowned Gtk.SingleSelection selection;
public bool can_clear_all { get; private set; default = false; }
construct {
this.songs = new ListStore (typeof (Song));
this.next_stream_index = 0;
this.view.model = this.store;
}
[GtkCallback] public void clear () {
this.songs.remove_all ();
this.store.inner.remove_all ();
this.can_clear_all = false;
this.store.start_stream.connect ((song) => this.play_now(song));
this.store.now_playing.connect ((song) => this.now_playing(song));
this.store.prepare_next_song.connect ((song) => this.play_next(song));
}
public void queue (Song song) {
uint new_index = this.songs.get_n_items ();
this.songs.append (song);
if (new_index == next_stream_index) {
this.play_next (song);
}
this.can_clear_all = true;
this.store.inner.append (song);
}
[GtkCallback] private void on_song_selected () {
this.selected_index = this.selection.selected; // manual bidi binding
if (this.ignore_selection) return;
this.pick_song (this.selected_index);
}
private void pick_song (uint index) {
Song? song = (Song?) this.songs.get_item (index);
if (song != null) {
this.ignore_selection = true;
this.selected_index = index;
this.ignore_selection = false;
this.next_stream_index = index;
this.play_next (song);
this.play_now (song);
}
}
internal void on_stream_start (Playbin playbin, string uri) {
Song song = (Song) this.songs.get_item (this.next_stream_index);
if (public_api.stream_uri (song.id) != uri) {
// prerolled track wasnt actually next one!
// this can happen if it was deleted from the play queue after about-to-finish was signalled
// gapless playback is ruined anyway, go wild
this.pick_song (this.next_stream_index);
return;
}
this.now_playing (song);
this.ignore_selection = true;
this.selected_index = this.next_stream_index;
this.ignore_selection = false;
// prepare for next song ahead of time (gapless)
this.next_stream_index += 1;
Song? next_song = (Song?) this.songs.get_item (this.next_stream_index);
this.play_next (next_song);
internal void on_stream_start () {
this.store.on_stream_start ();
}
internal void restart () {
this.pick_song (0);
this.store.select_item (0, true);
}
public void skip_forward () {
this.pick_song (this.selected_index + 1);
this.store.select_item (this.store.playing_index+1, true);
}
public void skip_backward () {
if (this.selected_index >= 1) {
this.pick_song (this.selected_index - 1);
if (this.store.playing_index >= 1) {
this.store.select_item (this.store.playing_index-1, true);
}
}
[GtkCallback] private void delete_cell_setup (Object object) {
Gtk.ColumnViewCell cell = (Gtk.ColumnViewCell) object;
Gtk.Button button = new Gtk.Button.from_icon_name ("edit-delete");
button.add_css_class ("flat");
cell.child = button;
button.clicked.connect (() => {
this.songs.remove (cell.position);
this.can_clear_all = this.songs.get_n_items() > 0;
if (cell.position == this.next_stream_index) {
// we just deleted the track that was to be prerolled next
// replace it
this.play_next ((Song?) this.songs.get_item (cell.position));
} else if (cell.position+1 == this.next_stream_index) {
// conversely, we just deleted the currently playing track
// redo
this.pick_song (cell.position);
}
});
}
}