audrey/src/ui/window.rs

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mod imp {
use adw::prelude::*;
use adw::subclass::prelude::*;
use glib::subclass::InitializingObject;
use gtk::{gdk, glib};
use std::cell::{Cell, RefCell};
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use std::rc::Rc;
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impl crate::playbin2::PlaybinEntry for crate::playbin::Song {
fn url(&self) -> url::Url {
self.stream_url()
}
}
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#[derive(gtk::CompositeTemplate, glib::Properties, Default)]
#[template(resource = "/eu/callcc/audrey/window.ui")]
#[properties(wrapper_type = super::Window)]
pub struct Window {
#[template_child]
pub(super) playbar: TemplateChild<crate::ui::Playbar>,
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#[template_child]
pub(super) play_queue: TemplateChild<crate::ui::PlayQueue>,
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#[property(get, set)]
playbin: RefCell<crate::Playbin>,
#[property(get, set, default = false)]
can_click_shuffle_all: Cell<bool>,
#[property(get, set, nullable)]
playing_cover_art: RefCell<Option<gdk::Paintable>>,
#[property(get, set, nullable)]
song: RefCell<Option<crate::playbin::Song>>,
pub(super) setup: crate::ui::Setup,
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pub(super) playbin2: Rc<crate::playbin2::Playbin<crate::playbin::Song>>,
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pub(super) api2: RefCell<Option<Rc<crate::subsonic::Client>>>,
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}
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#[glib::object_subclass]
impl ObjectSubclass for Window {
const NAME: &'static str = "AudreyUiWindow";
type Type = super::Window;
type ParentType = adw::ApplicationWindow;
fn class_init(klass: &mut Self::Class) {
klass.bind_template();
klass.bind_template_callbacks();
}
fn instance_init(obj: &InitializingObject<Self>) {
obj.init_template();
}
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}
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#[glib::derived_properties]
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impl ObjectImpl for Window {
fn constructed(&self) {
self.parent_constructed();
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let playbin = Rc::downgrade(&self.playbin2);
glib::spawn_future_local(glib::clone!(async move {
loop {
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match playbin.upgrade() {
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None => break,
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Some(playbin) => {
let listener = playbin.tick();
drop(playbin);
listener.await;
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}
}
}
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}));
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self.play_queue.set_playbin(&self.playbin2);
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// set up mpris
let window = self.obj().clone();
glib::spawn_future_local(async move {
let conn = zbus::connection::Builder::session()
.expect("could not connect to the session bus")
.internal_executor(false)
.build()
.await
.expect("could not build connection to the session bus");
// run this in glib's main loop
glib::spawn_future_local(glib::clone!(
#[strong]
conn,
async move {
loop {
conn.executor().tick().await;
}
}
));
crate::Mpris::setup(conn.object_server(), &window)
.await
.expect("could not serve mpris");
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crate::mpris::Player::setup(conn.object_server(), &window.imp().playbin2)
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.await
.expect("could not serve mpris player");
drop(window); // don't keep this alive
// always set up handlers before requesting service name
conn.request_name("org.mpris.MediaPlayer2.audrey")
.await
.expect("could not register name in session bus");
});
}
}
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impl WidgetImpl for Window {}
impl WindowImpl for Window {}
impl ApplicationWindowImpl for Window {}
impl AdwApplicationWindowImpl for Window {}
#[gtk::template_callbacks]
impl Window {
#[template_callback]
fn show_playbar_cover_art(&self, stack_child: Option<&str>) -> bool {
stack_child != Some("play-queue")
}
#[template_callback]
async fn shuffle_all(&self) {
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self.obj().set_can_click_shuffle_all(false);
self.playbin2.stop();
let api = self.api2.borrow();
let api = api.as_ref().unwrap();
for song in api.get_random_songs(10).await.unwrap().into_iter() {
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self.playbin2
.push_entry(crate::playbin::Song::from_child(api, &song));
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}
self.obj().set_can_click_shuffle_all(true);
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}
#[template_callback]
fn show_setup_dialog(&self) {
self.setup.present(Some(self.obj().as_ref()));
}
pub(super) fn now_playing(&self, _song: &crate::playbin::Song) {
/*
this.song = song;
// api.scrobble.begin (this.song.id); TODO
if (this.cancel_loading_art != null) {
this.cancel_loading_art.cancel ();
}
this.cancel_loading_art = new GLib.Cancellable ();
this.playing_cover_art = null; // TODO: preload next art somehow
this.cover_art_loading = true;
string song_id = this.song.id;
this.api.cover_art.begin (song_id, -1, Priority.DEFAULT, this.cancel_loading_art, (obj, res) => {
try {
this.playing_cover_art = Gdk.Texture.for_pixbuf (this.api.cover_art.end (res));
this.cover_art_loading = false;
} catch (Error e) {
if (!(e is IOError.CANCELLED)) {
warning ("could not load cover for %s: %s", song_id, e.message);
this.cover_art_loading = false;
}
}
});
*/
todo!()
}
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}
impl Drop for Window {
fn drop(&mut self) {
println!("dropping AudreyUiWindow");
}
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}
}
use adw::prelude::*;
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use adw::subclass::prelude::*;
use gtk::{gdk, gio, glib};
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glib::wrapper! {
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pub struct Window(ObjectSubclass<imp::Window>)
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@extends adw::ApplicationWindow, gtk::ApplicationWindow, gtk::Window, gtk::Widget,
@implements gio::ActionGroup, gio::ActionMap, gtk::Accessible, gtk::Buildable, gtk::ConstraintTarget, gtk::Native, gtk::Root, gtk::ShortcutManager;
}
impl Window {
pub fn new(app: &impl IsA<gtk::Application>) -> Self {
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let window: Self = glib::Object::builder().property("application", app).build();
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// manual bidirectional sync
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window
.imp()
.playbar
.set_volume(window.imp().playbin2.volume() as i32);
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window.imp().playbin2.volume_changed().connect_object(
&*window.imp().playbar,
|playbin, playbar, ()| {
playbar.set_volume(playbin.volume() as i32);
true
},
);
window.imp().playbar.connect_notify_local(
Some("volume"),
glib::clone!(
#[weak(rename_to = playbin)]
window.imp().playbin2,
move |playbar, _| playbin.set_volume(playbar.volume() as i64)
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),
);
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window.imp().playbar.set_mute(window.imp().playbin2.muted());
window.imp().playbin2.muted_changed().connect_object(
&*window.imp().playbar,
|playbin, playbar, ()| {
playbar.set_mute(playbin.muted());
true
},
);
window.imp().playbar.connect_notify_local(
Some("mute"),
glib::clone!(
#[weak(rename_to = playbin)]
window.imp().playbin2,
move |playbar, _| playbin.set_muted(playbar.mute())
),
);
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window
.imp()
.setup
.connected()
.connect_object(&window, |_setup, window, api| {
window.imp().api2.replace(Some(api));
window.imp().playbin2.stop();
window.set_can_click_shuffle_all(true);
true
});
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window.imp().setup.load();
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window
.imp()
.playbin2
.file_started()
.connect_object(&window, |_playbin, _window, ()| {
// TODO window.imp().now_playing(song);
true
});
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window.playbin().connect_closure(
"stopped",
false,
glib::closure_local!(
#[weak]
window,
move |_playbin: crate::Playbin| {
window.set_playing_cover_art(None::<gdk::Paintable>);
window.set_song(None::<crate::playbin::Song>);
}
),
);
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window
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}
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}