2024-10-06 11:21:53 +00:00
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/* application.vala
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*
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* Copyright 2024 Erica Z
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* SPDX-License-Identifier: AGPL-3.0-or-later
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*/
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Sqlite.Database config_db;
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2024-10-10 20:04:55 +00:00
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Gst.Element playbin;
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2024-10-06 11:21:53 +00:00
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public class Wavelet.Application : Adw.Application {
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public Application () {
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Object (
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application_id: "eu.callcc.Wavelet",
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flags: ApplicationFlags.DEFAULT_FLAGS
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);
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var app_config_dir = Path.build_filename (Environment.get_user_config_dir (), "wavelet");
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try {
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File.new_build_filename (app_config_dir).make_directory_with_parents ();
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} catch (Error e) {
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// just ignore if the directory already existed
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}
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int ec = Sqlite.Database.open (Path.build_filename (app_config_dir, "config.db"), out config_db);
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assert (ec == Sqlite.OK);
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ec = config_db.exec ("""
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CREATE TABLE IF NOT EXISTS Setup (key UNIQUE, value);
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""", null, null);
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assert (ec == Sqlite.OK);
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}
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construct {
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ActionEntry[] action_entries = {
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{ "about", this.on_about_action },
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{ "preferences", this.on_preferences_action },
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{ "quit", this.quit }
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};
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this.add_action_entries (action_entries, this);
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this.set_accels_for_action ("app.quit", {"<primary>q"});
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}
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public override void activate () {
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base.activate ();
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// FIXME edit back if issues var win = this.active_window ?? new Wavelet.Window (this);
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var win = new Wavelet.Window (this);
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win.present ();
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win.artist_list.set_loading ();
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win.song_list.set_loading ();
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win.setup.connected.connect ((api) => {
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win.artist_list.model = api.artist_list;
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win.song_list.model = api.song_list;
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api.done_reloading.connect (() => {
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win.artist_list.set_ready ();
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win.song_list.set_ready ();
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});
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2024-10-09 19:47:37 +00:00
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//api.reload.begin ();
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2024-10-10 10:51:12 +00:00
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win.shuffle_all_tracks.sensitive = true;
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win.shuffle_all_tracks.activated.connect (() => {
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win.shuffle_all_tracks.sensitive = false;
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win.play_queue.clear ();
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api.get_random_songs.begin (null, (song) => {
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win.play_queue.queue (song);
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}, (obj, res) => {
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api.get_random_songs.end (res);
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win.shuffle_all_tracks.sensitive = true;
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});
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});
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2024-10-10 20:04:55 +00:00
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win.play_queue.play_now.connect ((song) => {
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2024-10-11 06:57:01 +00:00
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win.play_position.sensitive = false;
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2024-10-10 20:04:55 +00:00
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playbin.set_state (Gst.State.READY);
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playbin.set ("uri", api.stream_uri (song.id));
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playbin.set_state (Gst.State.PLAYING);
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});
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2024-10-06 11:21:53 +00:00
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});
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win.setup.load (config_db);
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2024-10-11 06:57:01 +00:00
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playbin = Gst.ElementFactory.make ("playbin3", null);
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assert (playbin != null);
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win.notify["volume"].connect ((s, p) => {
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// gst docs: Volume sliders should usually use a cubic volume.
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((Gst.Audio.StreamVolume) playbin).set_volume (Gst.Audio.StreamVolumeFormat.CUBIC, win.volume);
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});
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win.mute.clicked.connect (() => {
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var vol = (Gst.Audio.StreamVolume) playbin;
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if (vol.get_mute ()) {
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win.show_unmute ();
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vol.set_mute (false);
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} else {
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win.show_mute ();
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vol.set_mute (true);
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}
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});
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Timeout.add (100, () => {
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int64 position_ns;
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if (playbin.query_position (Gst.Format.TIME, out position_ns)) {
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win.play_position_ms = position_ns / 1000000;
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}
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return Source.CONTINUE;
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});
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playbin.get_bus ().add_watch (Priority.DEFAULT, (bus, message) => {
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switch (message.type) {
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case Gst.MessageType.ASYNC_DONE:
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win.play_position.sensitive = true;
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int64 duration_ns;
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assert(playbin.query_duration (Gst.Format.TIME, out duration_ns));
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print("%lld\n", duration_ns);
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win.play_position_ms = 0;
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win.play_duration_ms = duration_ns / 1000000;
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break;
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default:
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print ("%s\n", message.type.to_string ());
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break;
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}
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return true;
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});
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Signal.connect (playbin, "about-to-finish", () => {
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print("about to finish\n");
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}, null);
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2024-10-06 11:21:53 +00:00
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}
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private void on_about_action () {
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string[] developers = { "Erica Z" };
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var about = new Adw.AboutDialog () {
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application_name = "wavelet",
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application_icon = "eu.callcc.Wavelet",
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developer_name = "Erica Z",
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translator_credits = _("translator-credits"),
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version = "0.1.0",
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developers = developers,
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copyright = "© 2024 Erica Z",
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};
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about.present (this.active_window);
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}
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private void on_preferences_action () {
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message ("app.preferences action activated");
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}
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}
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