feat: add nuke-state
...duh
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2 changed files with 26 additions and 10 deletions
24
README.md
24
README.md
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@ -10,6 +10,7 @@ a simple shift register built on piperw(1)
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init-state <name>
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load-state <name> <target>
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save-state <name> <value>
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nuke-state <name>
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```
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```sh
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@ -17,15 +18,18 @@ save-state <name> <value>
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init-state flip
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save-state flip "up"
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forstdin -E line
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load-state flip current
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println "! state: $current"
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ifelse { s6-test "$line" = "flip" } {
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println "! flipping state"
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ifelse { s6-test "$current" = "up" } {
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save-state flip "down"
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foreground {
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forstdin -E line
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load-state flip current
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println "! state: $current"
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ifelse { s6-test "$line" = "flip" } {
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println "! flipping state"
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ifelse { s6-test "$current" = "up" } {
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save-state flip "down"
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}
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save-state flip "up"
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}
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save-state flip "up"
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}
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save-state flip "$current"
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save-state flip "$current"
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}
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nuke-state flip
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```
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12
nuke-state
Executable file
12
nuke-state
Executable file
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@ -0,0 +1,12 @@
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#!/bin/execlineb
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importas -ui name 1
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importas -ui rdfd ELSTATE_${name}
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backtick -E wrfd { s6-expr "$rdfd" + 1 }
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fdclose ${rdfd}
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fdclose ${wrfd}
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shift
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elgetpositionals
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$@
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