116 lines
2.9 KiB
Zig
116 lines
2.9 KiB
Zig
|
const std = @import("std");
|
||
|
const print = std.debug.print;
|
||
|
|
||
|
const matrixSize = 10;
|
||
|
const iterations = std.math.maxInt(u32);
|
||
|
// const iterations = 100;
|
||
|
// const iterations = 10;
|
||
|
|
||
|
const Point = [2]usize;
|
||
|
|
||
|
const NeighborList = struct {
|
||
|
fn init(alloc: *std.mem.Allocator, x: usize, y: usize) std.ArrayList(Point) {
|
||
|
var list = std.ArrayList(Point).init(alloc);
|
||
|
|
||
|
for ([_]i8{-1, 0, 1}) |a| {
|
||
|
var _x = @intCast(i8, x & 0xf) + a;
|
||
|
if (_x < 0 or _x >= matrixSize) continue;
|
||
|
|
||
|
for ([_]i8{-1, 0, 1}) |b| {
|
||
|
var _y = @intCast(i8, y & 0xf) + b;
|
||
|
if (_y < 0 or _y >= matrixSize) continue;
|
||
|
if (a == 0 and b == 0) continue;
|
||
|
|
||
|
list.append(Point{@intCast(usize, _x), @intCast(usize, _y)}) catch {};
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return list;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
pub fn main() !void {
|
||
|
var alloc = std.heap.GeneralPurposeAllocator(.{}){};
|
||
|
defer std.debug.assert(!alloc.deinit());
|
||
|
var gpa = &alloc.allocator;
|
||
|
|
||
|
const stdin = std.io.getStdIn().reader();
|
||
|
|
||
|
var flashes: u32 = 0;
|
||
|
var fullFlashStep: u32 = 0;
|
||
|
|
||
|
var matrix: [matrixSize][matrixSize]u8 = undefined;
|
||
|
|
||
|
// parse data
|
||
|
{
|
||
|
var tmp: [256]u8 = undefined;
|
||
|
var i: u8 = 0;
|
||
|
while (try stdin.readUntilDelimiterOrEof(&tmp, '\n')) |line| {
|
||
|
for (line) |char, j| {
|
||
|
matrix[i][j] = char - 0x30;
|
||
|
}
|
||
|
|
||
|
i += 1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
var i: u32 = 0;
|
||
|
while (i < iterations) : (i += 1) {
|
||
|
// print("iteration {}\n", .{i});
|
||
|
|
||
|
var flashed: [matrixSize][matrixSize]bool = undefined;
|
||
|
|
||
|
for (matrix) |row, x| {
|
||
|
for (row) |_, y| {
|
||
|
matrix[x][y] += 1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
while (true) {
|
||
|
var retry = false;
|
||
|
|
||
|
for (matrix) |row, x| {
|
||
|
for (row) |tile, y| {
|
||
|
if (matrix[x][y] > 9 and !flashed[x][y]) {
|
||
|
flashed[x][y] = true;
|
||
|
retry = true;
|
||
|
|
||
|
if (i < 100) flashes += 1;
|
||
|
|
||
|
var neigh = NeighborList.init(gpa, x, y);
|
||
|
defer neigh.deinit();
|
||
|
|
||
|
for (neigh.items) |point| {
|
||
|
matrix[point[0]][point[1]] += 1;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (!retry) break;
|
||
|
}
|
||
|
|
||
|
var numFlashed: u8 = 0;
|
||
|
for (flashed) |row, x| {
|
||
|
for (row) |hasFlashed, y| {
|
||
|
if (hasFlashed) {
|
||
|
matrix[x][y] = 0;
|
||
|
numFlashed += 1;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (numFlashed == comptime matrixSize * matrixSize) {
|
||
|
fullFlashStep = i + 1;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
// for (matrix) |row| {
|
||
|
// print("{any}\n", .{row});
|
||
|
// }
|
||
|
}
|
||
|
|
||
|
print("{}\n", .{flashes});
|
||
|
print("{}\n", .{fullFlashStep});
|
||
|
}
|